The interior parts and smaller surfaces were all modelled with the help of extensive image references. Some past projects I’ve worked on, both at OMSE and whilst freelancing, were an Indo-Japanese gin (DOJA), a unique online gardening marketplace (Sproutl), a creative conference (Renaissance), and then further afield in my freelance work, a company that specialises in revolutionising the way that properties are sold (Flyp), for a branding agency called How&How. I’m the ‘3D guy’ there, so it’s my job to not only participate in the concept and ideation of brands and branding in general but then translate our vision into the brand itself. It wasn't until I studied graphic design at university that I realised this was actually something that could translate into commercial design.Īpart from my side freelance work, my day-to-day job is working at a creative design studio in London called OMSE. From there, I started out by making a few smaller isometric 3D scenes and it kind of just ballooned from there as a hobby. It started out as most people do, which is opening Blender, seeing all of the settings, all of the modifiers and all of the tools, and thinking to myself, “How am I ever going to get to the bottom of this?” Going on from there, it was a case of following the legendary by this point donut tutorial from Andrew Price, to gain the basics of the software. So, my first introduction to 3D was in 2016. I’ve two cats as well, but you probably didn't come here to read about me talking about them. Hi all! I’m Matt Gilbert, a 3D and 2D designer from the UK, who specialises in brand visualisation and product rendering.
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